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Andrew Waring Janea
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Biographical information
Born

April 03, 1985

Political information
Affiliations

Filipino Brotherhood of Assassins

Real-world information
Appears in

Assassin's Creed: Conquest

Andrew Janea, a Filipino Assassin who unknowingly abducted by the crew of Abstergo Foundation Manila Branch founded by the Filipino Templars. As he relives the memories of his ancestor Habagat, a Visayan Assassin along with the famous Datu of Opong/Opon Lapu-Lapu and became Grandmaster of Assassins in 1550.

Early life[]

Andrew was born on April 03, 1985 to his father Jericho Janea and mother Rosamie Ingson Waring. His father was a professional engineer in a famous company where they were suppliers of military weapons for the Armed Forces of the Philippines. Most people don't even know that his father was a grand-master of the Filipino Brotherhood of Assassins before he became an engineer.

Assassin's Creed: Conquest[]

Andrew wakes up disoriented in a mysterious facility called the Abstergo Foundation in Manila, where he is restrained and paralyzed. Recalling an attack from the previous day, he learns from Dr. Vedasto Driz Ibarra that he is now referred to as Subject 26 and is part of an experiment involving a machine called the Animus. Dr. Ibarra threatens harm to Andrew's family to ensure his cooperation. Placed into the Animus, Andrew experiences the lives of his ancestors, beginning with the Isu Era, an ancient civilization with advanced technology. He witnesses historical events, including the arrival of the Malay people in the Philippines and the conflict between the Spanish and the indigenous people in the 16th century, living through the life of his ancestor Habagat, a warrior involved in the battle where Ferdinand Magellan is killed.

As Andrew continues his experiences through the Animus, he relives Habagat's early life and training. He witnessed Habagat undergoes rigorous training to prove himself as a warrior, eventually joining a special group known as the Assassins. The animus shifts to historical events involving Ferdinand Magellan and his expedition to the Philippines, where Andrew experiences the conflict between the Assassins and the Templars, who seek control over powerful artifacts called Pieces of Eden.

He learns more about the Pieces of Eden and the ongoing war between the Assassins and the Templars. He witnesses the journey to find the legendary Golden Kampilan in the mystical city of Biringan. Back in the present, Andrew is placed in a cell with other subjects and befriends Serafin Cabias, who explains the Templars' goals. Andrew begins contemplating joining efforts to escape from Abstergo.

Once again plunged into the Animus, Andrew witnessed his ancestor for the search for the Golden Kampilan in Biringan City and confronting Apo Magyan prior to the retrieval of the Sword of Eden.

Andrew then sees Habagat fulfilling a prophecy by obtaining the Golden Kampilan and learns about the responsibilities and dangers associated with wielding such a powerful weapon. He continues to explore the memories of his ancestors, gaining insights into their struggles and victories.

Andrew witnessed the Battle of Mactan, the first recorded battle against foreign Spanish invaders in Philippine history. He also saw how Ferdinand Magellan was killed by his ancestor, Habagat. After the war, peace prevailed on the island of Mactan until Lapu-Lapu died in 1542 at the hands of rebellious warriors from Opong. It was then that his ancestor succeeded in becoming the leader of the Opong warriors.

After the Animus session ended, an inspection inside the Abstergo facility was conducted due to a reported inside job. Andrew returned to his cell. Moments later, the cells suddenly opened, and Andrew and Serafin escaped from Abstergo. However, they encountered the security personnel and fought with them until they won. But more security personnel arrived, and Chandra and Jose came to help this time.

Afterward, the four assassins—Andrew, Serafin, Chandra, and Jose—got lost in an unfamiliar dungeon. There, they encountered AI robots created by Dr. Vedasto Ibarra. These robots were responsible for the death of his father, Jericho Janea. Consequently, he became aggressive in fighting them, but the robots were mighty, and he struggled to defeat them, as did his companions. Because of this, they searched for an escape route to avoid the robots. However, they still encountered more robots and tried to defeat them. Eventually, they managed to overcome them and escape the facility.

Relationships[]

  • Dr. Vedasto Driz Ibarra: A researcher and scientist at the Abstergo Foundation who forces Andrew into participating in the Animus experiments by threatening his family.
  • Serafin: An inmate and part of the Assassins who befriends Andrew. Serafin explains the Templars' goals and tries to help Andrew escape from the Abstergo facility.
  • Chandra: The Grandmaster of the Assassins who knew Andrew's father. She tests Andrew’s resolve and ultimately helps him plan his escape from the facility.
  • Jericho Janea: During his time in the Abstergo facility, Andrew learns more about his father through various interactions and revelations. Chandra, who tests Andrew's resolve and skills, acknowledges that she knew Jericho well, indicating that Jericho was a respected and significant member of the Assassins. This connection provides Andrew with a sense of heritage and responsibility to continue his father's legacy.
  • Habagat: His direct ancestor during the pre-colonial era was one of the brave warriors of Opong. Later, he became a full-fledged Assassin and fought against the Spanish invaders during the Battle of Mactan. Eventually, he became the Grandmaster of the Assassins after the death of Datu Lapu-Lapu.
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